Esport Manager
Story-driven esports management sim: Football-Manager-depth data plus an RPG career for you as the manager.
Pawcommit · a solo developer's workbench
I'm Caspar, a solo developer in Germany. I build apps and games with a team of AI agents: they draft, test and review; I decide and ship. The projects below are the proof.
The projects
Games, apps and one live platform, at every stage from pre-production to shipped. Cover images are concept art; screenshots come when the builds are ready to show.
Story-driven esports management sim: Football-Manager-depth data plus an RPG career for you as the manager.
Local-first writing studio with bring-your-own-key AI: binder, corkboard, editor and compile, and an AI agent that can drive the app.
Local-first fitness and nutrition tracker. Your data stays on your device, with optional bring-your-own-key AI, in 10 languages.
RPG-style fitness tracker: your workouts level up a character.
Tactical tile-placement game: place sigils, unlock your opponents' abilities.
Open-world JRPG inspired by Journey to the West, built in Unreal Engine 5.
Competitive Pokémon league and tournament platform: brackets, drafts, teambuilder, replay stats and cast overlays. EN/DE.
How I build
AI coding agents write and refactor. Every change still goes through the same gate: a small branch, a Conventional Commit, a pull request with automated checks, and my review before anything merges.
I write the spec and cut the work into small branches, one change each.
AI coding agents draft, refactor and test the code on those branches.
Every pull request runs CI, security scans (gitleaks, Semgrep, zizmor, actionlint) and automated AI review and triage.
I read the diff, decide, and merge. Merging to main deploys.
Now
Shipped commits and finished milestones, newest first.
Pawcommit redesigned as one workbench for seven projects.
Live chat added to pawcommit.com, loaded only when you click it.
English/German site and a league draft tool shipped on plc-toolkit.com.
Grand Finals reset toggle for every double-elimination bracket.
Remote community gallery removed: everything now stays on the device.
Roadmap v2 written: 326 planned tasks.
Prototype v0.1: milestones M0 to M6 complete.
Contact
Ask in the live chat or write to me directly. Feedback on any of the seven projects is welcome.